• Stellar Blade: Strikingly Beautiful but generic

    Stellar Blade is a game that certainly has its strengths and weaknesses. On the one hand, the combat system is incredibly engaging and satisfying. The variety of weapons and abilities at your disposal, combined with the smooth and responsive controls, make for a battle system that is both fun and challenging. In addition to the…

  • Sand Land – A Mediocre JRPG Experience

    As a fan of Japanese role-playing games (JRPGs), I was excited to dive into the world of Sand Land. Developed by ILCA, Inc., this game promised a unique blend of fantasy and adventure in a desert setting. While the game has some redeeming qualities, I found the overall experience to be quite mediocre. Story and…

  • Rise of the Ronin could have been so much more 

    With Shogun releasing on television and a rumored Assassin Creed set in Japan on the horizon, it feels like the perfect timing for Team Ninja to come out of the shadows with an open-world game set in the middle of the 19th century’s Japan with the combat and fluidity they are known for. While this…

  • Broken Roads is a bit broken, but it is great heading out on its Australian roads. 

    Ever wondered how life in the post-apocalypse would have been in Australia? With Broken Roads, you can experience it. The debut title from studio Drop Bear Bytes may look like the Australian version of the two first Fallout games but it is its own amazing thing with a few kinks of its own.  Good-looking and…

  • South Park: Snow Day! Plays like a good episode of the series.

    With Stick of Truth and Fractured but Whole, South Park showed everyone it can be great games too and now South Park is back with a third game, this time around it’s a four-player co-op experience. While this game isn’t nearly on the same scale in scope and gameplay elements, it’s still a delightful experience. …

  • Alone in the dark is back with its most lovecraftian experience to date.

    Alone in the dark, A series which I hold very dear. I can still remember entering that house in the nineties, encountering a monster for the first time (learning from friends in the schoolyard that you could trap the monster before my second playthrough), feeling that constant dread and wondering what is around every corner….