Point-and-click adventure games, once the kings of the genre, have experienced a significant resurgence in recent years, following a long period in the doldrums. While Germany has certainly contributed some gems during this cooldown, the classics are now finding new life with fresh iterations. The latest to grace our screens is Simon the Sorcerer Origins, bringing back the beloved sarcastic teenager after a 23-year since the first game, and he’s returned with undeniable style.

A Familiar Portal to the Fantastical
Simon the Sorcerer Origins throws players back into familiar territory, set just weeks before the events of the original game. We find Simon settling into a new home, only for his typical luck to strike as he stumbles upon a portal to another world. This new realm is, as expected, a fantasy landscape brimming with playful parodies of well-trodden fantasy tropes. The influence of Harry Potter is particularly evident in certain segments, adding a layer of modern, yet fitting, humor to the established formula. The narrative unfolds with intriguing twists and turns, the specifics of which are best left for players to discover themselves.
The writing in Simon the Sorcerer Origins is a true highlight and certainly lives up to the series’ legacy. The dialogue is consistently witty and clever, imbuing the characters with personality and making them genuinely engaging. The story itself branches in directions that kept me thoroughly entertained. The humor is spot-on, eliciting genuine laughter throughout the game. Fans of the earlier Simon the Sorcerer titles, particularly the first two, will undoubtedly appreciate the sharp writing and the abundance of “big and loud laughs” it provides. The meta-commentary and fourth-wall-breaking jokes are expertly woven into the narrative, feeling well-paced and never overstaying their welcome.

Classic Gameplay, Modern Conveniences
At its core, Simon the Sorcerer Origins is a classic point-and-click adventure. Players will navigate environments, engage in conversations, collect items, combine them, and solve puzzles to progress. This familiar loop is well executed, evoking the nostalgic feel of the 90s adventure era.
The game also introduces a few welcome modernizations that significantly enhance the experience. The most notable addition is the fast-travel system. Upon discovering a new location, a needle appears on the map, crashing down where Simon stands. From then on, traveling to any marked pin is instantaneous, requiring only a brief animation. This is a godsend in a genre that often involves tedious backtracking as players try to figure out where a specific item belongs or what they might be missing. This feature streamlines the gameplay and allows for a more fluid and enjoyable progression.

A Visually Charming and Harmonious Presentation
Visually, Simon the Sorcerer Origins is a treat. The current wave of point-and-click revivals has delivered some stunning games, and this latest entry continues that trend. The hand-drawn environments are beautifully crafted, exuding charm and detail. The character designs are unique and memorable, and the animations, both for the characters and the world around them, are fluid and pleasing to the eye.
The soundtrack complements the visuals. It boasts a wide range, shifting from whimsical and lighthearted melodies during lighter moments to darker, more atmospheric pieces when the situation calls for it. The music is a constant, enjoyable companion to the gameplay, enhancing the mood and immersion without ever becoming distracting or intrusive. It’s a truly fitting auditory backdrop for Simon’s latest adventure.

A Worthy Sequel That Proves the Genre’s Vitality
Simon the Sorcerer Origins stands as another excellent example of a successful follow-up – or in this case, a prequel – to a beloved classic point-and-click adventure. The writing is as sharp and entertaining as I remember the original being, and the presentation is excellent, making every scene feel engaging and rich. Simon the Sorcerer Origins unequivocally proves that the point-and-click adventure genre is far from dead. It’s an must-play for fans of the genre, and a particularly essential experience for anyone who holds a fondness for Simon the Sorcerer and his sarcastic brand of magic.

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